Fallout Dev Reveals New Information On Sega's Canceled Aliens- Crucible Game

The 2000s had plenty of games set in the Aliens universe, but one project that never saw the light of day was Aliens: Crucible which Obsidian game designer Josh Sawyer was developing for Sega back in 2006.

Responding to a tweet asking video game developers about their “one that got away” projects, Sawyer revealed concept art for the game, an action-RPG that contained a “lot of cool ideas” but was ultimately shelved by Sega so that Obsidian could work on Alpha Protocol. It was only in 2009 when Sega confirmed that Aliens: Crucible had been canceled.

“There were a lot of cool ideas in the works, but you don’t ship ideas,” Sawyer tweeted. “The biggest lesson I learned from the experience is that if you don’t have playable levels, you don’t have much of a game–there are some ex…